Hamlet: The Text Adventure

There are no words for how cool this is. None.


From: [identity profile] wimmeke.livejournal.com


Forgive me my ignorance, but What is pwp ?

My lack of concept is that I've foreseen about 10 actions now, either with persons or objects, where for each action a person takes on an object or other person, there should be a reaction.

With the 2 characters I have now, (the main character not included), that's not just 20 lines of code, because some things are location-related. Unlike hamlet (with the exception of the horse for some reason), my characters are free to roam around, even 'follow paths', which enables the 'shadow/follow/track' action to be executed on them.

Meaning that while a sailor will not allow you to fuck him on the ship's deck, following him to his room might do the trick. If he's just working, he'll tell you he's doing just that. If he's on his way to his room and you've previously enquired about his sexual preference, he'll ask you to follow him to his room instead.
So for every location a person or object can be in, there can be a different interaction. In a big story with loads of objects and personalities, this can become too much of a job.
Only if he is in his room, you'll be able to kiss and fuck him. I think I wrote about five pages of code for something Sofie describes in about 100 words in her book. there are 49900 other things still to happen.

Sure I'm overdoing it on the details, but then making sure you could eventually fuck every single character in the story kina requires a few quircks left and right.

I might revamp it actually, but since I've not yet received permission from Sofie, the concept might just get moved to hogwarts and I'll let you loose there (moving corridors and ghosts might be difficoult to code, but I love difficoult tasks)

I know, I haven't made it much clearer what I mean by 'concept', in fact, the concept I really want is for the entire thing to be so straightforward and open, that pretty much everyone can add things to the story so I won't need to do everything by myself. I know some people on Sofie's friendslist have been engaging in hogwards RPG's. People should be able to take a character and 'design' what happens if another character tries something on them. Expand the castle at will (even though I'd actually like to stick to the books as much as possible with that one). Add objects to rooms (closets big enough for two people to ... in), trunks, portkeys to dorms, private rooms, etc...
I can't tell for sure, but some moderation would probably be needed, since we can't have half a screen full of objects in one room, and none in another. Spells can be added, people can leave ingredients all over the school for someone to go and find, etc...
Too much idea's, too little time, so one would need something well thought of and easy, so about anyone can use their imagination and make it grow.
Another nice thing would be interaction, so people can pick a character and meet eachother in hogwarts corridors.
Who should you play in hogwarts anyway ? Hermione, Harry, Ron, Flickwit, Snape, or some unknown firstyears who's name you can choose for yourself ?
Anyway, that's too much rambling for any for word question to rectify.

From: [identity profile] sparklebutch.livejournal.com


Wow, complicated. You really put much thought into this - more power to ya :)

PWP = porn without plot. Or, "plot? what plot?" which in both cases leads, of course, to simple smut. A good concept for a fic, not so much for a game.

Are you asking who would *I* play in a Potter game? I don't actually do HP much, so, probably no one :) I rp in other fandoms though.
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